JUST SCROLL DOWN.
Have you ever had problem with selecting vertices?
Some blend-files just start bugging in some point of the work. When I try to select, lets say the right corner vertex of a box [Desoto taught me that “vertices” is many vertex(es)] but it selects the opposite corner vertex.
Like it selected the geometrically opposite vertex… Like it had flipped vertices (like flipped normals). If I zoom out more it works, but if I go a bit closer, it starts to select totally wrong vertices. Like pressing “1” from the keyboard and getting a “9”.
Anyone had this problem? I dont know what it could be, since the problem stays, even if I opened it in a different version of blender. I even sent it to a couple of guys at #blenderchat (lucidMonkey and jsplifer). They didnt have the problem with the blend-file.
Maybe my geometrical processor is crashing or z-buffer has gone haywire.