I think the spoon is castings a hard to see shadow becase your lighting has too soft shadow edges to get a strong one.
As far your colour ramps, I suspect you don’t entirely get the point. Those ramps are affect of light casting - What you want is an inverted blotting effect, no? I can’t think of any way to acheive that according to a shape in blender except with an image texture…
Thats probably the dither caused by the area light which is givung the shadow a pixalated element, try uping the area light samples, i think. (don’t quote me that)
Well lights were the problem. There’s an area light and a spot light. I can’t find any way of increasing the no. samples in the area light but moving the spotlight solved the problem.
Looking good, its improving well, yeah another lamp above the spoon is a good idea, u can adjust the light to cast only a shadow if u don’t want to saturate the scene in more light.
Nice work on the coffee and the table as well as the drop on the spoon and the stain. For steam if you know how to use particles it would make a real nice effect.
Real light wouldn’t behave like that, you know. %| Look at the light, for yourself, critically, and tell me if you could ever actually light a scene like that.
And the petal of that rose would never be allowed to be in deep shadow. Nor would the front of the cup. The lighting setup might not have one single pure-white light in it.
Before you make any changes whatsoever to the models, concentrate strictly and solely on the lighting.
I agree about the light. I’m pretty certain the base of the shadow should be darker - but I’m getting the opposite effect.
Lighting is something I need to work on.
There’s actually a total of 3 lights here including one in place solely to light the rose and cast the sharp shadows within the petals. Needs more work though you’re right.
Y’know… I’m wondering 'bout that spoon shadow… er shadow-lack. did you put the spoon in one layer, and then have the light only cast shadows on objects in its layer?
Because Lights can be set to affect only objects in a single layer… so maybe your spoon is in a layer with a light all on its own or something… Well I know it’s happend to me, when I must have accidentally pressed the “layer” button. maybe you’ve got it too? can’t say much else without seeing the actual file.
Y’know… I’m wondering 'bout that spoon shadow… er shadow-lack. did you put the spoon in one layer, and then have the light only cast shadows on objects in its layer?
Because Lights can be set to affect only objects in a single layer… so maybe your spoon is in a layer with a light all on its own or something… Well I know it’s happend to me, when I must have accidentally pressed the “layer” button. maybe you’ve got it too? can’t say much else without seeing the actual file.
No, it’s not that. The spotlight is in a separate layer which creates the shadows on the vase and coffe glass both of which are in separate layers - it should be casting a shadow from the spoon.