Ethno

modeling: zbrush, blender
rendering: cycles


https://vitalyrush.artstation.com/

2 Likes

I really like it! Especially the face.
The fluff around the neck could use some more detail (or less smoothness) and the hat needs some subdivision (we can see the polygons) but otherwise great model!

How much of it was made in Zbrush and how much in Blender?