Hi everyone. I’m new here. I started learning Blender not long ago and could use some advice from more experienced modelers. Many of the guides I watched only gave me a general overview, yet I decided to jump straight into a more ambitious project. So, I attempted to create a remake of the Titan tank from ETQW, aiming for a more “realistic” look - stripping away the sci-fi elements. I’ve hit a bit of a wall at this stage.
I plan to import the model into Enfusion for Arma Reforger later on, so I’ve avoided excessive detail.
..so: What wall are we talking about here ? In what you showed i do not see that much SCiFi elements (and i had to re-search for the Titan Tank from ETQW and ETQW in general).. so i guess you are showing already your model ??
Sorry for the bad English, I’m using a translator. I’m completely stuck here and need some guidance. It’s my first highly detailed, hard surface model. How can I make it look like a legit, realistic MBT?