Hello fellows,
This is one of my latest projects related to automotive rendering. The Coupe is been kind of inspiration topic for me for a awhile. Especially I’m really impressed how the form was translating from organic to abstract and really practical one, — 3 — dimensional patterns. In near future I will try to release the second part of it.
The final bg Shader is more complex. I created and combined couple of textures some on it.
Blue - texture, basic displacement
Re-Orange /center/ core material - glossy+dif etc…
Magenta - textures
Hello Guys,
I posted another Series of Renders, continuing on that project Evolution of Forms.
Please feel free to visit, comment or share!
There is the Link: