Exactly fitting a text into an object

Hey guys,
does anyone have a good idea how to properly fit a 3D-Text into a box which is deformed in all axis?
This target box results out of another mesh, basically I want to fit a text properly into a ring which has such deepenings.
Looking forward to your ideas! :slight_smile:

Welcome :tada:…

select the edges (width, depth) of your box and enable Overlays → Edge Length.

Select your Text and use the Scale values…

There are some overlaps so you might want to multiply by 0.99 or less and maybe do not use the exact value to break the ration…

…or…

simply scale y by eye…

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Thanks for your answer! :slight_smile:

But the problem might be a little more complex than that.
I tried simple deforms using various coordinate systems as references to get the text into that 3D shape. But it’s quite hard to really exactly fit to that box.
Basically, it should look like this in the end. As you see the text has bends and squeezes etc…
My thought was, if there is a modifier or a technique to simply take a few points of that text-mesh and fit them to the box. The remaining vertices of the text-mesh should be interpolated and therefore also exactly hit the boundaries of the box.

Try a Lattice modifier on the text

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Thanks Jospeh, I will try that!
Does the text need to be converted into a mesh or can I also do that with a still editable text? I want to reuse that ring design where I will have different texts and I want to save the time dragging the vertices and fitting them in again and again. :slight_smile:

I think lattices work on text that hasn’t been converted to mesh. You should be good to go. If not, here’s what I’d do:

Make the lattice and get it formed to the ring as you want it.

Create all the different texts you want, apply the modifier to all of them, and mesh all of them.

Use them as needed.

P.S. A solidify modifier before the lattice modifier will allow you to have the test extruded at a consistent thickness even with the deformation

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As always if some people ask questions: give proper context if you want a more suited answer.

Especially when the description shows a simple problem like a rectangle… when it is a differently thick curvy area…

:stuck_out_tongue_winking_eye:

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Thanks a lot! :slight_smile:
I will try that today.

Is it a difference using the solidify modifier to extrude the text rather than setting the text property “Extrude” under the geometry tab to a certain value? You probably won’t have the distortions right?

Anyways, I will try it, thanks for your good advices!!

Jospeh, it worked perfectly fine. And the best is I can really reuse it for other texts.
Thanks for your support!! :slight_smile:

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