This is a scene when a boy attends a history museum touting its exhibitions as the most mysterious and exotic artifacts in history.
The image was rendered by Cycle; 300 samples.
The base mesh of boy was made by Makehuman. The hair was made by particle hair in Blender.
The base mesh of Godzilla is Godzilla – 3d model – .obj, .dae. I made the cracks around the body by fracture add-on, solidify modifier, and mutli extrude add-on.
The original post is Blender CGI: Exhibition of Excavated Godzilla artifact.