Experienced 3D modeller for indie game: Creating quality characters and environments

Project Description:
I am developing an indie game and am looking for an experienced 3D modeller to create high quality 3D models of characters and environments. The project is well structured, with clear requirements and deadlines.

Note: This project also includes details of the animation of the players, two protagonists and NPCs, which are an extension of the TOR and are provided for completeness. These details will be revealed as the project is discussed.

Requirements:

Creating realistic 3D models of characters and environments
Using Autodesk Maya and Pixologic Zbrush for modelling and detailing
Texturing and rendering models using Adobe Photoshop and Blender
Integrating models into the Godot game engine
Prerequisites:

Budget: $350
Timeline: 2 months (1-3 months)
Experience Level: Medium.
Contract Type: Temporary (not expected to be full-time at this time)
Expectations:

Clear understanding of tasks and deliverables
Good communication and regular updates on progress
Willingness to give feedback and make adjustments
Contact Information:
Please contact me for more information and to discuss the project.

3 Likes

i hope you know autodesk maya cost around 249 dollars a month and you want the artist to purchase it for two months , under the budget of 350 dollars thats crazy man . you better review your whole strategy of everything coz with this mentality of subtleness nothing gonna work out in your path as a indie game developer

13 Likes

Are you providing Maya? If not, this project technically isn’t paid, as it would cost more to buy Maya to perform the job than you are paying, as noted

10 Likes

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