Ok, so I am working on an Experiment in Minecraft. The experiment is animating a character with ~80 blocks in real time, In Minecraft, without mods; only using command Blocks and Redstone. Now, I have a Base Pose for the character built in Minecraft, and will easily be able to make a copy in blender.
My question is, Is there a way to make the Individual Parts (Blocks) of a Armatured Character move only Full Blender Units, and not partial, while remaining on the Armature?
Not rotating should be easy enough, but the movement of full units only, stumps me.