Export camera trackers (locators) to Houdini

Hi, I’m new to Blender, but I’m a veteran with 20+ years of experience in Houdini Maya and Nuke.

I tracked a plate in Blender and now have an animated camera and tracking markers (locators).

How can I export the locators to other software such as Houdini or Nuke?

.abc and .fbx export the camera correctly, but without tracking markers.

Alternatively, how do I scatter cones, one for each locator in Blender?
I found a post about it, but it gives the same error to me too, as if the camera tracking markers changed in 4.30 compared to the time when the post was made
https://blender.stackexchange.com/questions/142473/exporting-camera-tracking-markers-from-blender

Thanks

1 : use this option after setup tracking scene , select all markers


2 : select tracks mesh

3: add cone or any other mesh you want and this simple geometry node setup

you can change rotation , scale as you want