Hello!
I am doing a c++ graphic demo with some moving objects. I want to use Blender to setup the scenario with the moving object and then just export all the positions of the objects and import them in my c++ program.
I use paths (Curv->Path) to move my objects. But now it looks like that there is no way to export the path positions. Is that true?
Use the object.getMatrix() instead of the object.getLocation() .
There is an example in the fixfromarmature script joined to the
cvs bf-blender distro.