Export Paper Model

Thanks for the info and for the update!!
I installed the add-on on macOS 10.13.6 & Blender 2.80.53 and it works but there are some problems with textures baking. For testing I created a new file in Blender 2.79, I used Suzanne mesh and its default MapUV, I unfolded it with the add-on (to generate the islands) and I saved the Blender 2.79 file then I oponed this file with Blender 2.80, I did that to compare the results between 2.79 and 2.80.

A) PDF format, Create UVMap off and Cycles

1. With the “Export Paper Model > Textures > From Materials” option, it appears the saved document message in the Info-bar (but the file was not saved) and an Error Report popup with this text:

Error: Bake pass requires Direct, Indirect, or Color contributions to be enabled

2. With the “Export Paper Model > Textures > Full Render” option, the file is generated, the unfolded mesh (generated by the add-on) appears correctly rendered but the original UV Map also appears rendered and overlaid, see the attached image.

3. With the “Export Paper Model > Textures > Ambient Occlusion” option, it happens the same like previous, overlapping.

B) SVG format, Create UVMap off and Cycles

It happens the same as with the pdf format.

I’m not expert in Blender so I do not know what are the correct settings to fix these issues.

REQUESTS:

  1. Would be possible autoname the output file with blender filename and as extension the format choosed, .pdf or .svg
  2. Have you planned to include the other settings that were present in version 2.79?
    I refer to these:

Settings

Thanks in advance for your time and effort!!

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