Exporting hair groom to maya

Hi! I’ve been commissioned a hair groom by a client for a character which they’re rendering in Maya. I was wondering whether or not a groom made in Blender could be exported to Maya, otherwise I’d have to create it within xGen, which I kinda despise.
Thanks in advance for the answers!

You may have a look at this older one:

or this newer:

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Thanks! I saw the first one but the thread looked kinda dead, I’ll check the newer one!