Hello, i’m new at using blender, i’m making a game and i’ve made a plane to display it on XNA, just to see how it looks, and worked perfectly. Now, i’ve made two planes and i exported those as .fbx, and when i loaded the model on XNA, only one plane showed up, i tried again with different sizes and textures and it didn’t work either.
I know you have to select the objects you want to export, I did. Only one shows up. So is it possible to export multiple objects on Blender to load them as one on XNA? If it is, why is this happening? .:spin:
I’m using Blender 2.49, Sorry for word mistakes.
Thanks in Advance