Exporting problems.

I am trying to export my model and animation to .x for my game, but I am having some problems.
The model gets really stretched when I export it with the armature even though both my model’s and armature’s origin is at 0, 0, 0.
I have attached my blend file.
If any of you can help me I would REALLY appreciate it I have been looking on google for a while now and found nothing that helped me.


Try clearing the scale for all your objects (Ctrl+S / Scale in object mode)

My objects weren’t scaled in the first place.
I tried this anyway, but it didn’t work.

Any other ideas?
I would greatly appreciate any help on this.