Hi, I tried to put .exr texture as a bump texture, but in render viewport and after pressing f12 something like this appears:
Nodes are like this:
Value under multiply is high, otherwise a flat, blank surface is rendered.
I want to use exr instead of png because exr has more color info. When i use the same texture as png the bump is distorted mess.
In material viewport the exr is visible, so i think it’s not a flawed exr’s fault. Any ideas, please?