The texture of the dog is made with gimp. All other is blender internal. For the sky I used M@dcow´s moonscape
Rendered with Ambiente Occulusion and the glow sequenzer Plug-in
Even if it’s simple, I find the modeling pleasant and somewhat Pixar-like (hum… I think I recogn these eyes )
My only criticism will be about the seam between the ground and the rocks: perhaps should you use the Drop-to-Ground script from Harkyman and place some small rocks all round the scene. (yeah, I know it’s a WIP)
hmmm. Last thought: shouldn’t the three eyes be more targeting more directly to the bunch of grass? It detracts to the composition…
I like this work and hope to see an update very soon
I like it. Very original. I would move his front legs fruther back though, they seem to be growing right out of his chin. But then again maybe that’s just the way it is with this species
The background is nice too. Love the sky.
Really funy, reminds me of some dog I saw for real… this version also has a lot of character, but the extra-terrestial part is hidden along with the details of your modelling…
if the flare comes from the background, shouldn’t the main soruce light also come from the background? It’s seems illogical then that saturated yellowish light comes from behind the camera… I think it doesn’t “work” well…
Maybe just some random clumps of fur would be a nice touch, it might look funny in a good way. Inadvertently may add a bit of realism to the creature as well, considering it’s environment doesn’t seem to have much of an atmosphere.