I’m trying to extrude a polygon, and at the same time I want that the size of the
polygon is being increased progressively(scaled in xy and extruded in z). Other thing is that the scaling
progression should be exponential or parabolical.
I was thinking on Bezier curves to deform the object, but I don’t see how that fits for my purpose,
as it defines only one trajectory for the deformation.
I know more about programming than modelling so I lack terminology, any orientation or tip would
be very appreciated.