Extruding a Mesh INTO another mesh?

Okay so I wanted to know if something like this was possible in Blender. It’s quite hard to explain but I’ll try.

Say I have a cube and a triangle mesh; is there any way to extrude the triangle shape THROUGH the square?

Here is an example I found:


See how the 2 goes INTO the X? How do you do that?

As always there are several ways to skin a cat in Blender… Knife projectcould be one of them, the Boolean modifieranother. If you need good topology (for animation / clean deformation / subdivision surfaces) there might be quite a lot of manual cleaning up involved, though…

This is the result of the knife project method, done in a few minutes:

Attachments


Thanks so much! I tried the boolean operator and it works great! However, it’s not really a “smooth” cut like yours is with the knife tool? Are there any tutorials that show you how to use the knife tool like this?

Could you give me any short instructions?

Thanks in advance.

Small video tut here. Sorry for the missing audio: I caught a bad cold and can hardly speak…

Thats brilliant! Thanks so much, man! :smiley: