Eye!

Hi everyone!

Today, I followed this tutorial http://cgcookie.com/blender/2010/02/08/creating-an-eyeball/?image-submitted=1&image-id=72700#image-gallery and made an eyeball! :slight_smile:

Now, some of you may have photoshop, but some not, and I know they are very similar, but you might just not feel up for doing the whole UVing and modelling, so I decided to give my texture that I used and the final blend, to help some of you out a bit! :wink:

Here you go:

Attachments


Eyeball_02.blend (539 KB)


as fare as the eye goes I did it just like you did yours.
While you have youโ€™re eye low poly before subdividing it I usually make my uv texture map first.
it just makes it easier when its low poly and then add the subdivision after I have it all laid out.
And then I either texture paint it or use the one from previous projects.

Oh and if you want to make two of anything make one first to completion and then duplicate it.
Makes things a little easier.
Thanks for youโ€™re thoughts.
And great job on the eye hope to see more good things from you.