I tried to replicate an Eyelander sword from Team Fortress 2. I did all the modeling in Blender and textured it in Quixel mixer. It was in march and it was my first time using Mixer.
Viewport view
Tried different lightning and look.
I tried to fit it in an item frame in game’s style, but I think the reflection is too strong for such stuff.
In-game sword, didn’t wanted to add blood.