Hi All,
Looking for discussion on how these eyes might’ve been modelled/rig! Sphere distorted with lattice mod or maybe a dome where the pupil moves along the surface.
Any help gratefully received
Hi All,
Looking for discussion on how these eyes might’ve been modelled/rig! Sphere distorted with lattice mod or maybe a dome where the pupil moves along the surface.
Any help gratefully received
I do it with a combination of a lattice, parenting, and a “look at” constraint.
File example - select CT_eyes and move it about the scene.
eye rig.blend (1.1 MB)