Eyes?

Hi All,

Looking for discussion on how these eyes might’ve been modelled/rig! Sphere distorted with lattice mod or maybe a dome where the pupil moves along the surface.

Any help gratefully received

I do it with a combination of a lattice, parenting, and a “look at” constraint.

File example - select CT_eyes and move it about the scene.

eye rig.blend (1.1 MB)

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