f-Curve to Curve Object?

Hi All,

I have animated a mesh around my scene. Afterwards I realized what I really want is the f-curve location values to simply become points on a curve so I can use it as a path and bevel reveal.

Is there a script or tool that will convert the location animation of an existing object into a curve based object that passes through all the same points?


if i remember well f curve are like spline cardinal type and only 2D
so not the same type then path for object which are 3D
not certain easy to port to spline curve !

but check this one

f curve to curve


happy bl