F1 Race game

Hello blenderheads!

I have re-opened an old project I started a while ago. It consist of an F1 track with some f1 race cars to go with it. I have reposted this because my old links are gone and dead. So here you are.

I made MANY improvements to the model and texture from my original post.

http://uploader.polorix.net//files/163/F1%20Race/screen01.jpg

http://uploader.polorix.net//files/163/screen02.jpg

Here is an in game shot. No rendering.
http://uploader.polorix.net//files/163/F1%20Race/screen03.jpg

http://uploader.polorix.net//files/163/F1%20Race/screen04.jpg

Some spots I need to remove some polys. Mainly around the front area.
http://uploader.polorix.net//files/163/F1%20Race/screen05.jpg

Here is the texture. Still a WIP, there are a few things I want to fix. So small you cant notice, but I can.
http://uploader.polorix.net//files/163/F1%20Race/cartexture.jpg

Wheel back and front
http://uploader.polorix.net//files/163/wheel.jpg
http://uploader.polorix.net//files/163/wheelB.jpg

And here is teaser shot of the new and improved track I am working on. More on this one later.
http://uploader.polorix.net//files/163/F1%20Race/tracksneek01.jpg

Wow great car! The in game picture looks as good as the render. I can’t wait to try this out.

really nice so far ! keep it up !

Thanks for the comments guys! :smiley:

Started on a new car texture…

http://uploader.polorix.net//files/163/F1%20Race/screen06.jpg

Wow that looks absolutely fantastic!!! Racing games generally need fantastic graphics to initially suck the player in, and youve nailed it!

omg!! i didn’t want to click on anymore f1 threads cuz of the contest but… wow. This is amazing. i love the track.

You better promise to finish this one Enriqolonius. It looks great, I couldn’t stand this one not being finished.

-nick

Great job there! Will this have an AI or will you be timed?

Hello
Nice work, looks very “pro”!
Bye

Are you planning to include cockpit view? I just noticed there’s no cockpit, but perhaps you left it out intentionally to reduce polycount. There seems to be some unnecessary polys on the front wing, nose and tires. Other than that, it is one of the best car models I’ve seen in BGE. The track looks good too. Are you going to use Bullet physics?

I like the textures, they look great on the vehicle. Hope to see more soon = )

I looked at the model and the extra poly problem. The savings really is not worth my time to correct. The car is pretty low poly as is so I am going to leave it alone. As far as Dash cam. No. I never use it in games and since this is my game I think it would be one of those time-consuming-extra-bs-kinda-things that makes games hard to finish.

I want to get textures and the track done more than a steering wheel. Dont worry. I have plans for 3 more cars. Miller Lite. Budweiser and the Official Blender car. Complete with Semis, Trailers, and pit crew. :smiley:

Any chance you can post the blend file for the car? I can do it for you if I have the time if you want me to. Also, what kind of car pysics are you planning to use for the game?

Nitty - Yeah I will decide that after I get done with the modeling and start rigging. More than likely I will. Sure you can have the blend! I will post the entire game blend and all when I am done.

Any progress on this?

looks cool… just a suggestion for the wheels… I would put the disc brakes on an alpha plane behind the wheel spokes… then include an alpha hole for the spokes. Otherwise the disc breaks will be rotating with the wheels… which will look pretty weird. It doesn’t use that much more geometry and it creates a nice bit of faked depth and realism.

Yeah I did notice that Kirado. Thanks may do that. The wheels are separate and I can add more detail to them. I just got me a REAL car a 1970 Ford Torino GT Fastback… So I am pretty busy working on that. I may work on this tonight and post the new wheels.

Enriq. I hate to tell you but jeeze. This car sucks man.

=) Just kidding. Nice job friend. Something good to welcome be back after my 1 year (oh wait, 8 month for those who are counting ) hiatus.

Haha t0rc. Good to see you back man!

Here is the updated tire. Its about 450 quads per tire now. I think since its a racing game I can live with the higher poly cont per car.

http://uploader.polorix.net//files/163/F1%20Race/screen07.jpg

nice wheels!.. yeah in racing games your gonna be looking at them a lot so more detail on them is a must usually… they really add some nice depth to the model :wink: