Face orientation issue (beginner)

I’m making a guitar and I extruted the outline. The face orientation is messed up. I have tried recalculating the outside and inside in normals also. The rectangle highlighted seems to be the only one with the correct orientation.

I have also tried adjusting the clip start and end, but this does not solve the problem.

Welcome :tada:

It also seems you have duplicate faces… in edit mode try Mesh → Merge → by Distance

As hint, you can start from a curve with solidify modifier:


guitar_curve.blend (101.2 KB)