Face

I’ve been pretty busy and have decided to do a final render with this model and call it finished. Its still not that professional or detailed but I am reasonably satisfied with how it turned out. Color ramps with normal shading were used for the material.
I would love to get come comments and critiques to help me improve.
Thanks.

Strange texture, but goood. :slight_smile: As far as I can see, the shape is quite natural, exept that the nose is a little wide. Hard to see though. :confused: