I am attempting to create a series of facial animations…without MoCap technology. I have everything set up and ready to animate but the problem I am having is that the mouth does not move realistically. I am no expert in this, so I am finding it hard to see what I am doing wrong in terms of shape keys and pose library. I am using a model from blendercookie.com
Is there a way to apply facial motion from a reference video onto the face model?