Anyone have any good ways of doing facial hair, like a 5’oclock shadow or a beard?
I have taken a copy of the body mesh, cut away all but where I want the beard. Then I set up particles, and place this over the original mesh.
This works pretty well, but unless I take a long time to render each hair, I need to use the halo option, which makes it look more fuzzy then hairy.
Any one has a better idea, or a way to create a 5o’clock shadow?