This was (or actually is) my entry for the 3d-modeling/art contest arranged bi-weekly by 3d-hobbyists of Pelit.fi forums. As you may have guessed, the topic for this particular contest was “Factory”. I just decided not to create a big modern factory but something older and definitely smaller.
And before you say anything about it, I know that building is not casting a shadow over the grass. It seems that raytraced light doesn’t cast shadows over static particles (at least I think so but I may be wrong) and since deadline was already catching me up when I found out about my mistake, I didn’t have enough time to correct the problem. The same “deadline is coming” explanation goes for the bush on the left side of the image. It shouldn’t be so dark, but I noticed it just after the final rendering and I didn’t really have enough time to make a new render. But still I like this image very much. One of my best ones so far.
And here is the image.