After reading Ray Bradbury’s Fahrenheit 451 I begin to form some cool ideas.
I used Simmon Thommes awesome procedural material Knittr (that you can find right here: https://gumroad.com/l/Knittr). Also, this is the first time I actually went deep and put together some great textures with Substance Painter, never tried it before. I think can say the same about Blender 2.8, haha.
Hope you liked it!
Final render:
Ashes close up on helmet using particles and procedural emission material:
Flamethrower:
Scene with Eevee:
Artstation post:
https://www.artstation.com/artwork/w8KmOZ