I tried to make discoball reflections with cycles but that seems not to work.
Now i try to use a caustics texture that is stretching while rotated, but i cant get it work too.
Can anyone help with this please?
fake_discoball_spots.blend (127.6 KB)
I get a bit near to it, but it looks quite wrong.
cannot read file !
can you elaborate a little !
are you doing fake caustic on a wall or floor ?
is it Cycles or EEVEE ?
for more realist caustic use Yafaray or Lux renderer !
It is a file from 3.1alpha, i can open it still with 3.0.
In cycles, i try to fake caustic on a wall. I just want it simple with stretching the texture to the sides.
i cannot use bl 3
hope someone else can help with that
but i will check if i can find a disco ball !
I find a solution, and it is better than faking, but only works in cycles with light nodes:
i got a few fake caustic file for glass
not certain if this would work well for a disco ball
anyway if you found a way then very good