Fake Reflection Game Engine No GLSL?

reflection Could someone tell me if the fake reflection system works without the GLSL mode?

uh just test it? but yes it works.

in upbge we have realtime cube map reflection probes

metal_ball.blend (760.9 KB)

the cords that reflection provides is

viewVector.Reflect(Normal)

Thanks, but I do not use upbge hehehe computer does not work it