Fantasy helmot

fantasy helmot

something is missing that makes this render nonrealistic
i just cant say what it is ?!!

no matter what i try to do … i just cant achive realistic renders
this is mix of EU and arabic style of helmots
all was made in blender 2.79
textures were made in krita
feed back is a must !!! and welcome !!!

https://www.artstation.com/artwork/GXnnDV

I think the problem here is mostly the lighting/hdri. it seems to be rather uniform grey - so the reflections metal also just looks grey and flat. Maybe try a different one (preferably outdoors) for example from hdrihaven. The model itself looks really nice :+1:

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thank you for the feed back … i will try to give it a nother redner with diffrint HDRI !!!