(e) - Enemy
Since i have a great interest in fantasy games and modeling i’ve decided to start modeling things for a fantasy universe. I decided first of all to go for an enemy and create a very basic spider!
Be expecting more models soon!
(e) - Enemy
Since i have a great interest in fantasy games and modeling i’ve decided to start modeling things for a fantasy universe. I decided first of all to go for an enemy and create a very basic spider!
Be expecting more models soon!
What does everybody think so far! :’)
Not bad, the spider seems a little too flat and the mace looks fine, the only thing is I think it’s a little too high-poly for a game and i don’t think you’d be adding a hair/fur particle to the spider either since it is for a game.
Other than that not too bad and keep it up !
Agree,too flat,and do not integrate good into the ground.
Spider too flat, mace too geometric and too many spikes on it.
It’s a good start.
I agree with the previous comments, and I would increase the contrast on the spider and add a shadow under it. Did you use any references for it?
The mace model seems OK for me.
If you aim at putting your models into a game, you should definely lower the poly count. But having high-detail models can be good to generate normal map on low-poly models. The work is not wasted then
Keep it up!