Fantasy Tunnel...

Well this is a project I have started to improve my skills in some of the more unknown functions in blender. Such as displacement…

C&C Welcomed! :slight_smile:

If You turn down discplacement a bit (and pleaaase, change the background color, even for test renders) it’s gonna look wickedly awesome. Any details about how You did it?

I started by subdividing the plane 6-8 times. I then applied a brick texture with the specularity of about 0.8. The displacement is at about 14 and the bump is pressed twice and at about 6.

That’s pretty much it. I never used displacement before and it’s a really great tool!