Faster FBX Exporter is available on the Blender Extension Platform:
This is a fork of the standard .fbx exporter for Blender that has been modified to handle many static objects with modifiers better. In many cases, it can be substantially faster!
Another change is that “Export Selected” is now on by default.
Phyton
The operation supports exporting out objects by their object name! So no more making sure you objects are selected, not hidden, in the right collection and then restoring the scene stats after the export. This wastly simplifies the export procces in scripts! And makes it faster performance wise!
Example:
Get objects example 1
objs_by_name_list = []
for obj in bpy.context.scene.objects:
if obj.display_type != "WIRE":
objs_by_name_list.append(obj.name)
Get objects example 2
objs_by_name_list = ["Suzanne", "Cylinder", "Cube"]
Export the objects in the list, remember that the list needs to be converted to a string!
bpy.ops.export_scene.faster_fbx(names_of_objects_to_export = str(objs_by_name_list), filepath=path_to_your_export)