Sculpting
When: December 2020
Comment:
I did a sculpting study of a stylized character sculpture of Faye based on painting by Ross Tran. Everything is sculpted and modeled in Blender, vertex paint/polypaint done in Zbrush, rendered in Cycles, final images composited in Photoshop. If you have any feedback please just let me know. That’s about it. Take it easy guys!
You know, most of the time when ever I see 2D to 3D images, the 2D is the better image, but this time the 3D version is much better. I like the sort of plastic look on her hair, everything about this is amazing. I like it.
Amazing work, brother! Loved the strips of skin and clothing wrapping to her back. Makes for awesome presentation. Gave me the itch to try some character modeling again
Um please don’t be rude like that and expect us girls to live up to fictional characters made with computers bcs it’s unrealistic and a lot of time physically impossible lol. What if I asked u why you don’t look like the guys in movies and video games created with computers graphics, and how I wished u looked like them?