i try to export some objects with textures as an fbx,when i import them back they have a material problem the opaque turns into alpha blend ,in material blend mode
I have the same issue. In my case Blend Mode is “Alpha Clip” also Backface Culling is on when exporting to FBX, but if I reimport it, blend mode becomes “Alpha Blend” and Backface Culling is turned off.
Anyone can help, please?
bro i found the solution,you need to delete the alpha chanel on your difuse png image