.fbx imort in 2.75 wrong scale

I downloaded 2.75 RC and when I import .fbx file scale is 0.01, before it wasn’t like that. When I import same file in Unity both file and object scale are 1 (this was also true for Blender before). Is there some setting to avoid this?

Hi, you can change scale in import dialogue but should not be changed from 2.74 to 2.75.
Double check with 2.74 and make bug report if it is a regression.

Cheers, mib

Thanks. I reported it: https://developer.blender.org/T45077