Hello,
I’ve imported this low poly map in FBX format. I’m having trouble showing the textures applied in viewport shading and everything looks gray. Help please! Low Poly Map
The sample image I imported from looks like this:
Hello,
I’ve imported this low poly map in FBX format. I’m having trouble showing the textures applied in viewport shading and everything looks gray. Help please! Low Poly Map
The sample image I imported from looks like this:
Where do you get the scene from?
I thought you get that from a game engine. I tried to export some assets to Blender from Unreal using FBX format and needed to manually add the texture after that.
Oh I see. The texture map is intact. I just don’t know why the viewport shows it as gray.