in the outliner window, I usually use ‘All scenes’ to show all objects so that I can choose nearby objects or objects with similiar names easily.
Once we select an object in the 3d window, its name is highlighted in the outliner. But if there are many objects, we have to slide the outliner window to find the objects. I know ‘.’ can bring the object name, but what if all is done automatically?
btw, where can we post feature request? Is there any website like the bug report site?
Well automatically is good if I am using Outliner only for that. It is going to be pretty annoying that every time I hover outline it scrolls to selected object, isnt it?
guys, I know the "."key can work as I mentioned in my first post. And I know you can switch to ‘Selected’ from ‘All scenes’, but this way, the outliner is totally a waste.
I have said, I have many objects in the sences, some are covered each other, so it is easy to select them by click their name in the outliner; some have similar names(for example: pipe.upper.red, pipe.upper.yellow, pipe.mid.red, and so on), I have to assign different materials for them even they are seperated in the space, so after I have selected and assign a material for pipe.upper.red, I still like to select pipe.upper.yellow in the outliner because it is easier then find and LMB on it in the 3d window.
That is why I mentioned that I need a automatical way who acts as I pressed "."key
I have many issues with the outliner, but this is not one of them. If you want to “go to selected”, then hit a hotkey and you are there. The rest sounds like you need to work harder on properly organizing your scenes as you build them. This is important no matter what 3D package you use.
I am looking for same functionality. Interestingly few months back i came across some script online, and it was working. However now i am unable to find it.