Ferrari F12 Berlinetta

modeling
(SK0441) #1

Ferrari F12 Berlinetta Rendered and modelled in Blender 2.8, still getting used to new layout and shortcuts. I will be doing more renders with this model soon. Used Parking garage HDRi and backplate from https://hdrihaven.com/hdri/?h=parking_garage. Criticism requested.

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(SK0441) #2

Hello. This is the new render of the car. Matched perspective using fSpy and edited in Photoshop and Lightroom.

https://drive.google.com/open?id=1aipoUwUOSuv-H5IFz0yeP_YUl_q7b8dk

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(blenderaptor) #3

I don’t see blenderaptor in the car

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(SK0441) #4

Haha, nice one. In all seriousness though, What can I improve?

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(blenderaptor) #5

Im not pro with lighting … But it seems that your Ferrari is too light exposed … looks like in a show room . A garage is more dark ,or at least, light coming from 1 or 2 sources.

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(blenderaptor) #6

A Ferrari is not only a car … it’s a monster … Make you Ferrari like a beast hidding in the darkness of the garage … make it sleep … make it still … but then … its eyes opens …

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(SK0441) #7

I understand what you are saying. Will definitely try that kind of lighting setup. Thanks for the tip.

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(DenisL) #8

Great model and render!

Could the metal possibly be a little more matte, with a thicker clearcoat? I feel like the car is very silvery.

Is that circle of light emitted by the lamp, or is it painted there? Its edges are very strong.

Perhaps the orange column paint’s opacity could be tuned down just a bit?

I feel like the pavement should be darker.

That said, you’re a far better Blenderer than I am.

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