As i have started learning some better techniques in modelling i am improving my fighter jet model which i posted earlier. The colors that you see are not the actual ones. They are just the viewport colors applied to differentiate parts of the plane.
Have a look and pl give feedback and tips.
P.S. Subdivision surface modifier not applied.
Looks a good clean mesh to me and a good F14 model .
I’ve always been an F-14 fan, the model looks very clean. Now it would be great to see some renders without the wireframe. Keep on the good job
The final render of my plane. I started a new thread for this but it did not pass through moderators. I have no idea why.
This is the viewport setup of the render.
Tips and comments appreciated.
Very nice! Always loved the Tomcat.
If your aim is to make a realistic Tomcat then you have a way to go yet , I don’t wish to be negative but there are some changes needed .If it’s just a rough look alike , fine.
The structure where the fuselage meets the trailing edge of the wing is wrong. You would need to see a model or photos to understand how it goes. The other stand out item is the soft rounded thickness of the wing trailing edge . Needs to be thin and sharp. The panel lines look way too big and dark.
In the initial wires post I didn’t realise where you were going wrong - sorry.