Full male Figure I did for a Painting I’m working on at the moment. It is basically built completely it in blender (most of it is just a rough mockup though) to get free perspective and lighting. The rest is Photoshop painting work where i’ll (hopefully) fix mistakes and add stuff. Focus was on practicing Anatomy and especially using tons of reference. Also wanted to test Multires.!
I didn’t go crazy on details/wrinkles and theres no texture sculpt or microdisplacement since it won’t show in the final image anyway. Came out pretty well for me, even though i’m quite new to sculpting.