I need to create an object that I need to be shaded smooth, but if I do this I cant fill multiple verticies together when I pres F, or it goes strange when shaded. I’ve tried to recalculate the normals, but nothings working, what can I do?
I’m not sure if I can help you, however I was on the exercise bike today and I was watching this video.
I’m 60% sure it will help you.
Thanks man, I’ll check it out