Hey all, I am trying to create a model for 3D printing. I am building from a 3D scan of a statue, then taking one part of the statue and separate it from the other. I’ve managed to do that, but it leaves a big hole in the mesh. Think of a scan of someone leaning against a wall; when you take away the wall, the remaining scan will have big holes where the two objects touched. Assuming that I can’t just chop the statue in half and rescan, what is the easiest way to fill the holes and repair the object?
I have tried selecting vertices and adding faces, but that got complex because, like most 3D scans, the model is complex and has a lot of vertices close to each other. This meant that there were overlapping faces and other problems that meant the object was not watertight.