After setting up a final render Ice cube showing choppy grid.
Don’t know what I’m doing wrong, is it the material or the object faces!! Not able to figure it out!
You made a mistake. The shaders belong into the height port, not the normal port.
If you plug them into normal as you did, you’re modifying the shading normal in an uncontrollable way since theys aren’t really compatible out of the box (without going innto technical detail here)