Some of ye may remember my lotus Model from a few weeks back…
I got a lot of comments that it looked tiny compared to the background. There were also a lot of problems with the reflection maps as well. Anyways, Im pretty sure I have solved all of that now:
Only crit is the tires. They seem too plastic looking. Typical Blender though. Maybe it’s just because there is no tread on them. Also, (just noticed), where are the breaks?
Excellent, it is so coool. I agree with BgDM though on the tires (no treads)
would make the car hard to drive. But overall very nice car and render.
Paradox
nice thingie.but i think you used some triangular faces in the frontal side of the car mesh.that is why it looks some kinda bumpy…a very little though.its quite a nice one overall.i give you 7.5 out of 10.