"Product OverviewV-Ray for Blender is a project of V-Ray integration to Blender combining V-Ray’s flexibility and unprecedented speed with one of the world’s most famous open source 3D applications.
V-Ray for Blender is implemented as an exporter that outputs Blender scenes, models and animations into a .vrscene file format which can be rendered in V-Ray 2.x Standalone.
We’ve created a dedicated forum for all V-Ray for Blender users. Join the conversation and contribute to the V-Ray for Blender community with your questions and tips!
Please note that all accounts and data from the old V-Ray for Blender forum (vray.cgdo.ru/forum) have been moved to the new Chaos Group forum.
V-Ray for Blender Key FeaturesV-Ray for Blender renders .vrscene files using the V-Ray 2.x Standalone application so users can utilize the full set of features included in the V-Ray 2.x rendering system.
Here are some of the key features of the new V-Ray for Blender:
VRayCarPaintMtl - create stunning car paint shaders complete with base, flake and coat layers.
Fast Sub-Surface Scattering Shader - V-Ray FastSSS2 material uses a pre-pass to create fast and accurate subsurface scattering effects with support for both single and multiple scattering.
VRayHairMtl - a new shader, allowing hair and fur to be rendered with unprecedented control, quality, and speed.
Physically accurate lights - create realistic illumination using physically-based lights, including IES lights and true area lights with support for texture mapping.
Dynamic loading of tiled OpenEXR - load tiled OpenEXRs on the fly with the help of the new and improved VRayHDRI texture.
Check out more features in V-Ray for Blender.
Pricing & Licensing PolicyBlender and V-Ray for Blender are free and open-source products licensed under the GNU General Public License.
To render with V-Ray in Blender you need V-Ray Standalone installed.
In order to use its full functionality you need the latest version of V-Ray for Blender and V-Ray 2.x Standalone installed.
System Requirements
- • A SSE2 capable processor (Intel Pentium IV or later)
- • 2 GB RAM minimum
- • Microsoft® Windows® XP Professional (SP2 or higher), 32-bit or 64-bit versions
- • Microsoft® Windows Vista® Business (SP1 or higher), 32-bit or 64-bit versions
- • Microsoft® Windows 7® 32-bit or 64-bit
- • Microsoft® Windows 8® 32-bit or 64-bit
- • Red Hat® Enterprise Linux® 6.0 WS (64-bit) or newer
- • Apple® Mac OS® X 10.6.5 or higher (Snow Leopard)
Note:
V-Ray 2.x Standalone does not support GPU rendering on Apple® Mac OS®
The V-Ray framebuffer works only with 32-bit versions of V-Ray Standalone on Apple® Mac OS®
Source From: http://www.chaosgroup.com/en/2/vray_blender.html
Sorry for the Bad post before!
Of course you need to buy the standalone V-ray or get the demo to try it (just linux and Win for now).
But the v-ray to blender plugin will be always free!