Fiordland coastal landscape

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Proceurally generated landscape rendered at 300 samples. I’ve used a sky texture and added mist and dust in the compositor.

Looking for feedback in general, and particularly advice on making the foreground more realistic, especially the shoreline and the trunk of the cabbage tree.

I think the water vapor on the right third of the image looks realistic. Whatever you did there, would make for an improvement in the center of the image. I think if maybe you kept it closer to the surface of the water.

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I featured you on BlenderNation, have a great weekend!

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Looks great! What are you doing to generate such lush landscapes?


I’ve made the ground mist a lot more subtle…

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It is more subtle. Very good. It looks very photorealistic.

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